Main Feature of Gameplay in The Heroes of the Storm

It is difficult to understand why the battles in the Heroes of the Storm are so weird to watch and strange to participate. The eye sees the same Dota 2 and League of Legends - with the heroes, teams of five, fortifications - only simpler. The Heroes of the Storm hasn’t got any gold and equipment, and lots of other stuff. However, it doesn’t matter what Blizzard excluded, but what is left matters.

The difference is next: in the League of Legends the battle is divided into several separate ones. While the abilities of the players do not merge into a single powerful team effort, we see personal clashes first of all. In The Heroes of the Storm it is much more difficult to carry out the separation. Players are constantly ply between the positions and channel off to gather experience with the waves of enemy infantry, and then come together to challenge another strategic point. On the map there is a constant move, and at first it is difficult to understand which of these actions are really important. In fact, they are all important.

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Main Feature of Gameplay in The Heroes of the Storm

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