Plant a Tree, Grown a Tree, Build a Tree in Grow Home

Suppose you were able to program the behavior of the incredibly sweet and charismatic character. He comically stumbles at every step, charmingly jerks limbs and occasionally falls into convulsions better than athletes from QWOP, and even coos something tender in the manner of droid from Star Wars. He clearly destined to be a star, popular and favorite, and he is ready to confound the lumps of mucus from World of Goo, and painstakingly animated three-dimensional cartoon dolls from Disney and Pixar. All that is left to do is to choose the genre of the game where this hero will make the debut. What would you chose? Cozy adventure? Relaxing puzzle? Spiritual RPG? A Ubisoft Reflections preferred merciless "platformer" from a third party with jumping on the small islands over the terrible abyss.

Our hero is really charming, besides unarmed and peaceable that is rare for the robot in a computer game. The mission matches him: landed on a distant planet, he has to help a giant plant to grow to heaven and flourish.

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